I designed this original Victorian street using 3Ds Max to create the assets, Photoshop to design handmade textures and Unreal Engine 4 to render and add in the particle effects. This scene developed from being a simple alley to a whole street as I expanded the scope of what I wanted to create. I wanted to design this with a creepy and sickly atmosphere using mist and a dark colour scheme with the highlighted light greens to achieve this effect.